Andrew Nardi

Game Designer & Producer
Melbourne, Australia


Interstellar Vacuum

Interstellar Vacuum is a physics-based puzzle collect-a-thon starring Dusty, the last surviving cleaner robot aboard an abandoned spaceship.


Sadie is a short narrative adventure about a disillusioned high school student named Lexi who endeavours to help an old, stray cat in an alleyway.

Snowed In: The Campfire

Snowed In: The Campfire is a survival adventure game about a father protecting his son in a vicious snowstorm.

Black Hole Guardian

Black Hole Guardian is an arcade shoot-em-up about fighting off alien attackers that are trying to breach a black hole.


How Dead Space Perfected Its Sound Design

Dead Space may not have drawn the original blueprint for sound design in modern AAA games, but it arguably proved the strengths of planning a game’s audio direction from the onset of development.

How Persona 5 Royal Rescued My Heart in Lockdown

In a year of unyielding anxiety and concern for our futures, 2020 has been nothing short of frightful. But it was also the year that we received Persona 5 Royal, a game that occupied many of my months in isolation.

The Eight Most Interesting Games from E3 2019

This year I challenged myself with viewing as many E3 trailers as I could bare to culminate a short list of the few gems that are daring to push video games to new heights.


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About Me:

I’m an aspiring game designer and producer studying at the Academy of Interactive Entertainment, Melbourne. I’m passionate about level design and production.

I am also an experienced journalist with a resumé of editorial roles at several magazines and websites.

Please get in touch with me using this contact form.