Andrew Nardi, Game Designer & Producer

I’m an aspiring game designer and producer studying at the Academy of Interactive Entertainment (AIE), Melbourne. I’m passionate about level design and production.

Before I made a career transition into the games industry in 2021, I was an experienced journalist and researcher with editorial roles at several magazines and websites.

Please feel free to peruse my portfolio.

LocationMelbourne, Australia
Job RolesProducer, Game Designer, Level Designer, QA Tester
Open to WorkYes
Start DateImmediately
Preferred Job TypesFull-time, Part-Time, Contract
Workplace PreferencesOn-site, Remote

Software & Tools

Game Development Unity
C# (Intermediate)
GitHub, GitHub Desktop
Jira Software
Game Design Google Workspace
Microsoft Office
Adobe Photoshop

Skills & Qualities

  • Design: When designing absolutely anything, I believe it is pivotal to always keep the user’s experience at the forefront of all design decisions. I apply this philosophy to all aspects of design that I have practiced – game design, level design, puzzle design, narrative design and UI design. I believe all of these disciplines require keen attention to detail in order to deliver on the design requirements and create a positive experience for the user.
  • Project Management: While working in producer roles, I endeavour to coordinate detailed schedules, efficiently manage asset pipelines, hold productive meetings (including daily morning stand-ups) and manage team members’ tasks within an effectively structured agile workflow.
  • Advocacy: I would like to be an advocate for marginalised voices in the gaming space, as I try to be in all spaces that I share. I believe in prioritising voices and experiences that have been underrepresented in media. I have tried to exercise this in the past, such as in my various editorial roles where I curated content that aimed to amplify the voices of women, non-binary people, the LGBTQ+ community, and Australian First Nations in music, arts, entertainment and at my university.


Legal Editor
SAI Global
May 2018 – Oct 2020
Melbourne, Australia

Key Responsibilities:
• Collaborating with an editorial team to publish summaries of new Australian legislation within daily deadlines.
• Maintaining complex spreadsheets detailing amendments to legislation.
• Researching parliamentary and legislation websites for the introduction of Bills, Assents, Regulations and Gazettes.
• Training new staff in data entry processes.
• Proofread and ensured the quality of SAI Global’s online publication of the National Construction Code 2016 Volume One.

Digital Marketing Manager
Dublin Design Studio Ltd
Sep 2017 – Nov 2017
Dublin, Ireland

Key Responsibilities:
• Managed Google AdWords campaigns, including keywords, audiences, targeting and spend.
• Prepared extensive social media campaigns.
• Aided in the product launch of the company’s crowdfunded stylus pen.
• Boosted sales by 33%: As a result of producing web content and, using Google AdWords, advertising this content during a key commercial holiday.

Editor, Graphic Designer
BMA Magazine
Jun 2015 – Sep 2017
Canberra, Australia

Key Responsibilities:
• Worked closely with PR, advertisers and musicians to produce high quality feature stories.
• Oversaw editorial calendar and email inbox (100+ emails per day) to maximise story output.
• Designed entire issues (80+ pages) using Adobe Photoshop and InDesign.
• Directed, provided feedback and coordinated the workflow of over 70 volunteer journalists and photographers.
• Worked to strict advertising and print deadlines.
• Produced magazines that generated $320,000 gross income over one financial year.
• Successfully rebranded BMA’s print layout and website to increase audience engagement.
• Increased Facebook followers by 16% over the course of one year.

Research Assistant
University of Canberra
Nov 2014 – Jul 2016
Canberra, Australia

Key Responsibilities:
• Conducted research into video game culture and the “#Gamergate” controversy as a complex media event comprised of antagonistic publics.
• Performed data entry tasks using Microsoft Excel and OutWit Hub.
• Presented research at the Australia and New Zealand Communication Association (ANZCA) 2016 conference.
• My research was integrated into major studies reported by news networks.

My complete employment history can be found on my LinkedIn page.


Academy of Interactive Entertainment
• Advanced Diploma of Professional Game Development (In Progress)
• Diploma of Screen and Media
• Diploma of Information Technology
Feb 2021 – Dec 2022
Melbourne, Australia

University of Canberra
• Bachelor of Arts and Design (Honours)
• Bachelor of Arts / Bachelor of Journalism (Major in Media Arts, Major in English Language and Literature)
2011 – 2015
Canberra, Australia


University Medal
• Issued by Chancellor Tom Calma AO, University of Canberra · Apr 2016
• The University Medal is awarded to a graduating student on the basis of the highest academic achievement from an eligible undergraduate honours degree course with First Class Honours.

Australian Press Council Award for Journalism
• Issued by Dr Derek Wilding, Australian Press Council · Apr 2015
• Awarded to the most outstanding student in the discipline of print journalism throughout the degree.

Vice-Chancellor’s Recognition for Outstanding Commitment to the University
• Issued by Vice-Chancellor Stephen John Parker AO, University of Canberra · Nov 2014
• Awarded for my work as Media Officer for the University of Canberra Students’​ Representative Council


Details available upon request.