Resumé

Andrew Nardi, Game Designer & Producer

I’m an aspiring game designer and producer studying at the Academy of Interactive Entertainment (AIE), Melbourne. I’m passionate about level design and production.

Before I made a career transition into the games industry in 2021, I was an experienced journalist and researcher with editorial roles at several magazines and websites.

Please feel free to peruse my portfolio.

PronounsHe/Him
LocationMelbourne, Australia
Job RolesProducer, Game Designer, Level Designer, QA Tester
Open to WorkYes
Start DateImmediately
Preferred Job TypesFull-time, Part-Time, Contract
Workplace PreferencesOn-site, Remote

Software & Tools

Game Development Unity
C# (Intermediate)
GitHub, GitHub Desktop
Jira Software
Game Design Google Workspace
Microsoft Office
Adobe Photoshop

Skills & Qualities

  • Design: When designing absolutely anything, I believe it is pivotal to always keep the user’s experience at the forefront of all design decisions. I apply this philosophy to all aspects of design that I have practiced – game design, level design, puzzle design, narrative design and UI design. I believe all of these disciplines require keen attention to detail in order to deliver on the design requirements and create a positive experience for the user.
  • Project Management: While working in producer roles, I endeavour to coordinate detailed schedules, efficiently manage asset pipelines, hold productive meetings (including daily morning stand-ups) and manage team members’ tasks within an effectively structured agile workflow.
  • Advocacy: I would like to be an advocate for marginalised voices in the gaming space, as I try to be in all spaces that I share. I believe in prioritising voices and experiences that have been underrepresented in media. I have tried to exercise this in the past, such as in my various editorial roles where I curated content that aimed to amplify the voices of women, non-binary people, the LGBTQ+ community, and Australian First Nations in music, arts, entertainment and at my university.

Experience

Legal Editor
SAI Global
May 2018 – Oct 2020
Melbourne, Australia

Key Responsibilities:
• Collaborating with an editorial team to publish summaries of new Australian legislation within daily deadlines.
• Maintaining complex spreadsheets detailing amendments to legislation.
• Researching parliamentary and legislation websites for the introduction of Bills, Assents, Regulations and Gazettes.
• Training new staff in data entry processes.
Achievements:
• Proofread and ensured the quality of SAI Global’s online publication of the National Construction Code 2016 Volume One.

Digital Marketing Manager
Dublin Design Studio Ltd
Sep 2017 – Nov 2017
Dublin, Ireland

Key Responsibilities:
• Managed Google AdWords campaigns, including keywords, audiences, targeting and spend.
• Prepared extensive social media campaigns.
• Aided in the product launch of the company’s crowdfunded stylus pen.
Achievements:
• Boosted sales by 33%: As a result of producing web content and, using Google AdWords, advertising this content during a key commercial holiday.

Editor, Graphic Designer
BMA Magazine
Jun 2015 – Sep 2017
Canberra, Australia

Key Responsibilities:
• Worked closely with PR, advertisers and musicians to produce high quality feature stories.
• Oversaw editorial calendar and email inbox (100+ emails per day) to maximise story output.
• Designed entire issues (80+ pages) using Adobe Photoshop and InDesign.
• Directed, provided feedback and coordinated the workflow of over 70 volunteer journalists and photographers.
• Worked to strict advertising and print deadlines.
Achievements:
• Produced magazines that generated $320,000 gross income over one financial year.
• Successfully rebranded BMA’s print layout and website to increase audience engagement.
• Increased Facebook followers by 16% over the course of one year.

Research Assistant
University of Canberra
Nov 2014 – Jul 2016
Canberra, Australia

Key Responsibilities:
• Conducted research into video game culture and the “#Gamergate” controversy as a complex media event comprised of antagonistic publics.
• Performed data entry tasks using Microsoft Excel and OutWit Hub.
Achievements:
• Presented research at the Australia and New Zealand Communication Association (ANZCA) 2016 conference.
• My research was integrated into major studies reported by news networks.

My complete employment history can be found on my LinkedIn page.


Education

Academy of Interactive Entertainment
• Advanced Diploma of Professional Game Development (In Progress)
• Diploma of Screen and Media
• Diploma of Information Technology
Feb 2021 – Dec 2022
Melbourne, Australia

University of Canberra
• Bachelor of Arts and Design (Honours)
• Bachelor of Arts / Bachelor of Journalism (Major in Media Arts, Major in English Language and Literature)
2011 – 2015
Canberra, Australia


Awards

University Medal
• Issued by Chancellor Tom Calma AO, University of Canberra · Apr 2016
• The University Medal is awarded to a graduating student on the basis of the highest academic achievement from an eligible undergraduate honours degree course with First Class Honours.

Australian Press Council Award for Journalism
• Issued by Dr Derek Wilding, Australian Press Council · Apr 2015
• Awarded to the most outstanding student in the discipline of print journalism throughout the degree.

Vice-Chancellor’s Recognition for Outstanding Commitment to the University
• Issued by Vice-Chancellor Stephen John Parker AO, University of Canberra · Nov 2014
• Awarded for my work as Media Officer for the University of Canberra Students’​ Representative Council


References

Details available upon request.